TSA - The mission of TSA (Technology Student Association) is to prepare its membership to be successful leaders and responsible citizens in a technological society through co-curricular activities within the engineering program; which include communication, leadership, and competitive skill development in the classroom/laboratory environment. Members have the opportunity to compete for awards and recognition in more than 35 TSA events including animatronics, dragster, structural design, web design, video production, prepared presentation, sketching, animation, and more! For more info: www.gatsa.org
Please stay tuned for meeting announcements and applications!Please contact Cassandra.Norsworthy@henry.k12.ga.us for further information.New TSA Remind Codes for 2019-2020!@omstsa19To get text notifications:
Join by text:
Participants text a unique class or school code to a Remind phone number. For U.S teachers, the Remind number is 81010. For example, if you want to join this class with the class code @omstsa19, you would text @omstsa19 to 81010.Get email notifications.
Visit remind.com/join and enter the class or school code and your email address.Join from your inbox:
Send a blank email to firstname.lastname@example.org. You'll get a response with more instructions.To sign up for the OMS TSA, complete the application found here!https://docs.google.com/forms/d/e/1FAIpQLScoExORILy_b-GXbcRVruATVBsuUBKEzf_8B8_lyt4mSpJHUg/viewform?usp=sf_link
OMS TSA provides:
q Challenging Competitions
q Community Service
q Leadership Development
q Teambuilding and Friendships
$50.00 – Participating Members
q Includes: Monthly STEM challenges and CTAE t-shirt. Eligible to attend Tech Day at the Georgia National Fair.
$100.00 – Competition Team
q Includes: Monthly STEM challenges, CTAE t-shirt, and state/national affiliation fees. Eligible to attend ALL TSA competition trips.
$150.00 – Vex Competition Team
q Includes: Monthly STEM challenges, TSA t-shirt, Vex shirt, vex and state/national affiliation fees.
Membership dues can be paid through MySchoolBucks, cash, or money order. Note if you pay through MySchoolBucks, there is a fee added.
Meeting Dates and Information
- Chapter Meeting – The last Thursday of each month from 4:00-5:30.Additional meetings may be scheduled to work on competitive events, prepare for the homecoming float, etc.
- Vex Practice- Every Tuesday from 4:00-5:30. Additional practices may be scheduled to prepare for competitions as needed.
- Open Practice/Meeting– Tuesday – Friday from 7:45 am- 8:45 am. Students may work on any TSA or Vex related activity.
TSA Dates and Events – Dates may be updated in the Fall.
*Prices are estimated.
CORE – Clayton, GA (Rabun County)
$150.00 - Includes registration, lodging, transportation, and most meals.
Tech Day at the Georgia National Fair
$20-40 – Includes registration.
Fall Leadership – Jekyll Island
$200-$250 - Includes transportation, registration, hotel, and most meals.
State Leadership – Athens, GA
*must complete in events to attend
$200-$250 - Includes registration, lodging, transportation, and most meals.
Vex Iq Competition Dates – Additional competitions may be added from other districts
11/15- Ola Middle School November Qualifier
12/13- Ola Middle School December Qualifier
1/10- Henry County Invitational Qualifier
TSA State Conference Competitive Events
Biotechnology Participants (three teams per state) conduct research on a contemporary biotechnology issue of their choosing, document their research, and create a display. The information gathered may be student-performed research or a re-creation or simulation of research performed by the scientific community. If appropriate, a model or prototype depicting some aspect of the issue may be included in the display. Semifinalist teams make a presentation and are interviewed about their topic.
CAD Foundations Participants (two individuals per state) have the opportunity to demonstrate their understanding of CAD fundamentals as they create a two-dimensional graphic representation of an engineering part or object.
Career Prep Participants (one individual per chapter) conduct research on a selected technology-related career and use the knowledge gained to prepare a letter of introduction and a chronological skills resume. Semifinalists participate in a mock interview.
Catapult Design Participants (three teams of up to four individuals per state) design and produce a working catapult that is adjustable and propels hollow plastic golf balls at a scoring target.
Challenging Technology Issues Participants (three teams of two individuals per state) prepare and deliver an extemporaneous, debate-style presentation with team members explaining opposing views of a current technology issue that is randomly selected on site.
Chapter Team Participants (one team of six individuals per chapter) take a written parliamentary procedures test to qualify for the semifinalist level of competition. Semifinalist teams perform an opening ceremony, dispose of three items of business, and close the ceremony within a specified time period.
Children’s Stories Participants (one team per chapter; a team of one individual is permitted) create an illustrated children’s story that will incorporate educational and social values. The story must revolve around the theme for a given year that is posted on the TSA website.
Community Service Video Participants (one team per chapter; entries may be submitted by an individual or group) create and submit a video that depicts the local TSA chapter’s service with the American Cancer Society, national TSA’s community service partner.
Construction Challenge Participants (one team per chapter) submit a scale model/prototype with a portfolio that documents the use of their leadership and technical skills to fulfill an identified community need related to construction. Semifinalists discuss their projects in a presentation and an interview.
Digital Photography Participants (three individuals per state) produce an album of color or black and white digital photographs (representing or relating to a chosen theme) and place the album on a storage device for submission. Semifinalists produce a series of digital photographs taken at the conference that are edited appropriately for an on-site task.
Dragster Participants (two individuals per chapter; one entry per individual) design and produce a CO2-powered dragster according to stated specifications, using only specified materials.
Electrical Applications Participants (two individuals per chapter) take a written test of basic electrical and electronic theory. Semifinalists assemble a specific circuit from a schematic diagram using a provided kit, make required electrical measurements, and explain their solution during an interview.
Environmental Engineering Participants (one team per chapter) conduct research on a posted environmental engineering topic, document their research, and develop a multimedia presentation on the topic. Semifinalists participate in a presentation and will be interviewed.
Essays on Technology Participants (three individuals per state) conduct research on specified subtopics of a broader technological area and, using the knowledge and resources gained through that research, write a comprehensive essay on one subtopic that is designated on site.
Flight Participants (two individuals per chapter, one entry each) study the principles of flight and design in order to fabricate a glider that stays in flight for the greatest elapsed time. Flight duration of the gliders and documentation of the design process are the primary elements of evaluation.
Forensic Technology Participants (one team of two individuals per chapter) take a written test of basic forensic science theory to qualify as semifinalists. Semifinalists demonstrate their ability to use forensic technology and skills by collecting evidence from – and analyzing – a mock crime scene.
Geospatial Technology Participants (one team of two to five members per chapter) explore and gain an understanding of how geospatial data and related technology are used to prepare a profile of a geographic area of interest. Semifinalists create a presentation for an on-site problem.
Inventions and Innovations Participants (one team of at least three individuals per chapter; one entry per team) investigate and determine the need for an invention or innovation of a device, system, or process, and then brainstorm ideas for a possible solution. Semifinalists make an oral presentation to a panel of judges (who act as venture capitalist investors) to persuade the panel to invest in their invention/innovation.
Junior Solar Sprint Participants (one team per chapter, one entry per team) apply STEM concepts, creativity, teamwork, and problem-solving skills as they design, construct, and race a solar-powered model car.
Leadership Strategies Participants (one team of three individuals per chapter) demonstrate leadership and team skills by preparing a presentation based on a selected challenge the officers of a TSA chapter might encounter.
Mass Production Participants (one team of at least two individuals) manufacture a marketable product related to the current year’s theme. The team submits a documentation portfolio of the activities involved and three identical products made during the manufacturing process.
Medical Technology Participants (three teams of at least two individuals per state; one entry per team) conduct research on a contemporary medical technology issue of their choosing, document their research, and create a display. If appropriate, a model or prototype depicting an aspect of the issue may be included in the display. Semifinalists give a presentation.
Microcontroller Design Participants (one team of three to five individuals per chapter) develop a working digital device with real-world applications. Through a multimedia presentation, product demonstration, and documentation, the team demonstrates in detail its knowledge of microcontroller programming, simple circuitry, product design, and marketing.
Prepared Speech Participants (one individual per chapter) deliver a speech that reflects the theme of the current year’s national conference.
Problem Solving Participants (one team of two individuals per chapter) use problem solving skills to develop a finite solution to a problem provided on site.
Promotional Marketing Participants (one individual per chapter, one entry per individual) design a three-part TSA Marketing Toolkit that must include a national conference promotional poster, a state delegation fact sheet, and a chapter t-shirt design. Semifinalists develop a solution to a problem provided on site.
STEM Animation Participants (three teams per state, one entry per team) use computer graphics tools and design processes to communicate, inform, analyze, and/or illustrate a STEM topic, idea, subject, or concept. Semifinalists give a presentation.
Structural Engineering Participants (one team of two individuals per chapter) apply the principles of structural design and engineering through basic research, design, construction, and destructive testing to determine the design efficiency of a structure. Semifinalists participate in an on-site problem.
System Control Technology Participants (one team of three individuals per state, one entry per team) develop a computer- controlled model solution to a problem provided on site; typically, the problem is one from an industrial setting.
Tech Bowl Participants (one team of three individuals per chapter) take a written objective examination to qualify for the oral question/response, head-to-head team competition phase of the event.
Technical Design Participants (one team of two individuals per chapter) demonstrate their ability to use the technical design process to solve an engineering design problem.
Video Game Design Participants (one team of two to six individuals per chapter) develop, build, and launch an E-rated game that focuses on the subject of their choice. The game should be interesting, exciting, visually appealing, and intellectually challenging. The game and all required documentation will be evaluated pre-conference. Semifinalists participate in an on-site conference interview.
Website Design Participants (one team of three to six individuals per chapter, one entry per team) design, build, and launch a website that features the team’s ability to incorporate the elements of website design, graphic layout, and proper coding techniques. Semifinalists participate in an on-site conference interview.
Animatronics: Participants demonstrate knowledge of mechanical and control systems by designing, fabricating, and controlling an animatronics device that will communicate, entertain, inform, demonstrate and/or illustrate a topic, idea, subject, or concept. Sound, lights, and a surrounding environment must accompany the device.
Architectural Design: Participants develop a set of architectural plans and related materials for an annual architectural design challenge and construct a physical, as well as a computer-generated model, to accurately depict their design.
Vex IQ The Game:
VEX IQ Challenge Squared Away is played on a 4’x8’ rectangular field configured as seen above. Two robots compete in the Teamwork Challenge as an alliance in 60 second long teamwork matches, working collaboratively to score points.
Teams also compete in the Robot Skills Challenge where one robot takes the field to score as many points as possible. These matches consist of Driving Skills Matches, which will be entirely driver-controlled, and Programming Skills Matches, which will be autonomous with limited human interaction.
The scoring objects in VEX IQ Challenge Squared Away are 3” diameter Balls and 7” Cubes. There are a total of (35) Balls and (7) Cubes on the field. The object of the game is to score as many points as possible with your alliance partner in one of two ways: by scoring Balls in or on Cubes, and by moving Cubes to their respective Scoring Zones.
Each Ball scored inside Cube 1 point Each Ball scored on top of a Cube 2 points Each Red or Blue Cube placed in its respective Scoring Zone 10 Points Each Green Cube scored on a Platform 20 points